ICOMP'11 - The 2011 International Conference on Internet Computing

  • Du lundi 18 juillet 2011 au jeudi 21 juillet 2011
  • Las Vegas Nevada USA

http://www.world-academy-of-science.org/worldcomp11/ws/conferences/icomp11


Description

You are invited to submit a full paper for consideration. All accepted papers will be published in the ICOMP conference proceedings (in printed book form; later, the proceedings will also be accessible online). Those interested in proposing workshops/sessions, should refer to the relevant sections that appear below.

Topics of interest include, but are not limited to, the following:

  •  
    • Social networks
    • Next generation of internet + modeling and analysis
    • Traffic models and statistics
    • Metacomputing
    • Electronic commerce and internet
    • Resource management and location
    • Design and analysis of internet protocols and engineering
    • Web based computing
    • Web mining
    • Network architectures and network computing
    • Network operating systems
    • Quality of service
    • Wide area consistency
    • Internet and emerging technologies
    • Internet security and trust
    • Internet law and compliance
    • Internet and scalability issues
    • Internet delivery and applications
    • Internet telephony
    • Internet based decision support systems
    • Internet and enterprise management
    • Internet applications and appliances
    • Internet banking systems
    • Internet and video technologies
    • Internetworking
    • Denial of service issues
    • Caching algorithms for the internet
    • Grid based computing and internet tools
    • Cooperative applications
    • Tele-medical and other applications
    • Mobile computing and the internet
    • Agents for internet computing
    • The WWW and intranets
    • Digital libraries/digital image collections
    • Languages for distributed programming
    • Web interfaces to databases
    • User-interface/multimedia/video/audio/user interaction
    • The internet and Cloud computing
    • Markup Languages/HTML/XML/VRML/...
    • Java applications on internet
    • Alternative web lifestyles, role-playing, chat, ...
    • Server space/web server performance
    • Web monitoring
    • Web documents management
    • Web site design and coordination
    • Other aspects and applications relating to internet-based computing
    • Workshop on Computer Games Design and Development:
      • - Managing gaming communities
        - Augmented reality games
        - Game architectures
        - Special-purpose hardware for games
        - Computer games and education
        - Mobile and ubiquitous games
        - Games and the web
        - Making quality game textures
        - Threading technologies for games
        - Assessment of new generation of computer games
        - The impact of art and culture in game design
        - Game theory as it relates to internet
        - Artificial intelligence and computer games
        - Tools for game development on the internet
        - Grid computing and games
        - Massively multiplayer games and issues
        - Social impact of computer games
        - Wavelets technology for games
        - Compression methods for games
        - 3D hardware accelerators for games on the internet
        - Audio-video communication tools for network 3D games
        - Virtual actors
        - Virtual world creation
        - Background sound/music for games
        - Holographic displays and games
        - Computer graphics and virtual reality tools for games
        - Innovative products for game development
        - Interface technologies
        - Case studies